The Legend of Zelda: Tears of the Kingdom producer Eiji Aonuma says followers who’ve a want for extra linear video games have a “little bit of a grass is greener mentality” in regards to the sequence. Each Tears of the Kingdom and its predecessor, Breath of the Wild, had been big hits with Nintendo Change followers. Praised for his or her open-world fashion, each video games had been a big departure from the way in which Legend of Zelda video games was. When you’re a fan of the extra traditional video games within the sequence, then you realize the older format.
Tightly crafted narratives and a particular option to do issues had been central to how the video games performed. Not so with Tears of the Kingdom or Breath of the Wild. Which as an alternative permits gamers much more freedom in strategy gameplay. You aren’t beholden to how builders need you to go about recreation development. You’ll be able to select to go to this particular place and observe the primary story or you possibly can run off into the wilds of Hyrule and do, actually anything. I’ve personally spent numerous hours farming supplies for cooking and enhancing objects.
However there’s nonetheless one thing about these older recreation kinds. Aonuma reckons it has lots to do with nostalgia.
Zelda producer understands followers who need to return to the extra linear video games
In a latest interview with IGN, Aonuma and Hidemaro Fujibayashi, the sport’s director, focus on their ideas on not solely Tears of the Kingdom and Breath of the Wild however the sequence as an entire. Aonuma says he will get why some followers may desire that older fashion. “I do perceive that want that now we have for nostalgia, and so I may perceive it from that side,” he mentioned.
Nostalgia definitely can have a big effect on how a lot we like a sure time interval of video games. Whether or not it’s video games basically or a particular sequence that has modified over time. So Aonuma’s feedback on this specifically make loads of sense. Some followers might all the time pine for the times of older Zelda video games. Or for a brand new entry to be made within the fashion of these video games.
The place might the Zelda sequence be headed subsequent?
It’s nonetheless not clear the place the sequence will go subsequent. Aonuma appears to be keen on the brand new open-world fashion however there doesn’t look like a sequel to Tears of the Kingdom within the works. Chatting with Recreation Informer (through TechRadar), Aonuma mentioned that Tears of the Kingdom was the “ultimate type of that model of The Legend of Zelda.” This might imply various things. So maybe there’s an opportunity at a return to the previous fashion of extra linear development. Nevertheless, that appears much less probably.
Within the interview with IGN Aonuma mentioned the video games of as we speak have extra freedom and suppleness. Whereas video games with extra linear kinds are “video games of the previous.” Apparently, Tears of the Kingdom being this model of Zelda’s ultimate type type of strains up with what Aonuma mentioned in regards to the recreation in September when requested if the sport would get DLC.
Again then Aonuma mentioned he felt like he’d achieved all he might to create enjoyable in that world. Or that they’ve already put the whole lot they might consider into the sport that was launched. So, it appears unlikely there might be any type of sequel or DLC to Tears of the Kingdom. However the Zelda sequence might nonetheless very a lot proceed with open-world releases.